Eric Mazumdar

Assistant Professor
Computing + Mathematical Sciences & Economics
I am an Assistant Professor in Computing and Mathematical Sciences and Economics at Caltech, affiliated with Control and Dynamical Systems (CDS) and with the FALCON/RSRG research groups.

My research interests lie at the intersection of machine learning, control, and economics. My group develops principled approaches to algorithm design for strategic and dynamic environments. Our research spans the full development pipeline: we develop the foundations for robust and resilient learning, design scalable architectures and algorithms that translate theory into practice, and study the broader implications of algorithmic decision-making in society.

I am the recipient of a NSF Career Award as well as a Research Fellowship for Learning in Games from the Simons Institute for Theoretical Computer Science. My work is supported by NSF, DARPA, and Amazon research grants.

I obtained my Ph.D in Electrical Engineering and Computer Science at UC Berkeley, co-advised by Michael Jordan and Shankar Sastry. Prior to Berkeley, I received an SB in Electrical Engineering and Computer Science at Massachusetts Institute of Technology (MIT) , where I had the opportunity to work with in the Laboratory for Multiscale Regenerative Technologies as well as in the MIT Computational Biology Group in CSAIL.

You can contact me by email at: olastnameoatocaltechodotoedu

Research Overview

Current AI and machine learning paradigms largely focus on training models in silico—optimizing for isolated, static benchmarks without accounting for the complex environments they will eventually inhabit. My group takes a different path, developing principled approaches to decision-making that are designed from the ground up for the complex, dynamic, multi-agent, and uncertain environments that models will inevitably face in the real world.

For an up-to-date record of our research, please check my google scholar. Our research is organized into three core areas:

Foundations for Learning in Strategic Environments

Standard machine learning intuition often breaks down in strategic settings where data is not i.i.d and instead is generated from strategic agents who may be adapting in real-time. We address this by designing simple, principled algorithmic foundations that yield robust and generalizable strategies in dynamic, multi-agent environments. To do so, we draw on tools from convex optimization, game theory, behavioral economics, and dynamical systems.

Scalable Approaches for Algorithmic Decision-Making

We bridge the gap between theoretical foundations and large-scale applications. Our work focuses on scaling up our algorithmic principles to create powerful learning algorithms for AI agents. This includes developing robust benchmarking suites and creating novel methods to incorporate prior knowledge into decision rules. This line of work ensures that our theoretical guarantees can be translated into high performing models.

Broader Impacts in Real-World Systems

We study the broader implications of automated decision-making on the systems and stakeholders they affect. Moving beyond model accuracy, our research investigates the feedback loops created by the deployment of AI models and learning algorithms in society. Through work on algorithmic collective action and strategic classification, we analyze how AI-assisted decision-making reshapes incentives and impacts the real-world environments they're deployed in.

Selected Publications

Research Group

Nicolas Lanzetti
Postdoc
Co-advised with Adam Wierman
Yashaswini Murthy
Postdoc
Co-advised with Adam Wierman
Eden Saig
Postdoc
Lauren Conger
PhD Candidate
Co-advised with John Doyle & Franca Hoffman
Tinashe Handina
PhD Candidate
Co-advised with Adam Wierman
Yizhou Zhang
Yizhou Zhang
PhD Student
Co-advised with Adam Wierman
Waqar Mirza
Waqar Mirza
PhD Student
Chengrui Qu
PhD Student
Boris Velasevic
Boris Velasevic
PhD Student
Natalia Zhang
PhD Student

Alumni

Postdoc 2023-2025 • Assistant Professor, Johns Hopkins ECE
Postdoc 2023-2025 • Research Scientist, Tencent AI
Postdoc 2022-2024 • Assistant Professor, Purdue IEOR
Opportunities
Prospective Students
Prospective PhD students: Apply directly to the CMS department and mention my name in your statement of purpose. No separate email needed.

Prospective post-docs: If there is an exceptionally good research fit with our group, please feel free to send an email with your CV/resume and a short paragraph highlighting research fit.

Teaching

CMS/EE 128
Feedback Control Systems
Taught: Fall 2025
Introduction to the analysis and design of feedback control systems in the time and frequency domain, with an emphasis on state-space methods. Topics include stability, reachability, observability, pole placement, and observer design.
CMS/CS/EE 144
Networks: Structure and Economics
Taught: Winter 2023-2026
Social networks, the web, and the internet are essential parts of our lives, and we depend on them every day. CS/EE/IDS 143 and CMS/CS/EE/IDS 144 study how they work and the "big" ideas behind our networked lives. In this course, the questions explored include: What do networks actually look like (and why do they all look the same)?; How do search engines work?; Why do epidemics and memes spread the way they do?; How does web advertising work? For all these questions and more, the course will provide a mixture of both mathematical analysis and hands-on labs. The course expects students to be comfortable with graph theory, probability, and basic programming.
CMS/CS/EE 248
Learning & Games
Taught: Fall 2023, 2024
This course is an advanced topics course intended for graduate students with a background in optimization, linear systems theory, probability and statistics, and an interest in learning, game theory, and decision making more broadly. We will cover the basics of game theory including equilibrium notions and efficiency, learning algorithms for equilibrium seeking, and discuss connections to optimization, machine learning, and decision theory. While there will be some initial overview of game theory, the focus of the course will be on modern topics in learning as applied to games in both cooperative and non-cooperative settings. We will also discuss games of partial information and stochastic games as well as hierarchical decision-making problems (e.g., incentive and information design).